import java.io.IOException;
import android.content.Context;
import android.content.res.AssetFileDescriptor;
import android.media.MediaPlayer;
public class AudioPlayer {
String fileName;
Context contex;
MediaPlayer mp;
//Constructor
public AudioPlayer(String name, Context context) {
fileName = name;
contex = context;
playAudio();
}
//Play Audio
public void playAudio() {
mp = new MediaPlayer();
try {
AssetFileDescriptor descriptor = contex.getAssets()
.openFd(fileName);
mp.setDataSource(descriptor.getFileDescriptor(),
descriptor.getStartOffset(), descriptor.getLength());
descriptor.close();
mp.prepare();
mp.setLooping(true);
mp.start();
mp.setVolume(3, 3);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
//Stop Audio
public void stop() {
mp.stop();
}
}
Call this class from any activity like as new AudioPlayer(file_name, mContext);
import android.content.Context;
import android.content.res.AssetFileDescriptor;
import android.media.MediaPlayer;
public class AudioPlayer {
String fileName;
Context contex;
MediaPlayer mp;
//Constructor
public AudioPlayer(String name, Context context) {
fileName = name;
contex = context;
playAudio();
}
//Play Audio
public void playAudio() {
mp = new MediaPlayer();
try {
AssetFileDescriptor descriptor = contex.getAssets()
.openFd(fileName);
mp.setDataSource(descriptor.getFileDescriptor(),
descriptor.getStartOffset(), descriptor.getLength());
descriptor.close();
mp.prepare();
mp.setLooping(true);
mp.start();
mp.setVolume(3, 3);
} catch (IllegalArgumentException e) {
e.printStackTrace();
} catch (IllegalStateException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
}
//Stop Audio
public void stop() {
mp.stop();
}
}
Call this class from any activity like as new AudioPlayer(file_name, mContext);
3 comments:
I'd like to know how else to input the file names into each coding. Maybe a underline used too show where to input the files names.
Hello Francois,
Code snippet to input file name in each coding.
String ringtoneFileName = "Ringtone1.mp3";
AudioPlayer audioPlayer = new AudioPlayer(ringtoneFileName,context);
audioPlayer.playAudio();
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